Skip to content

Hardly Virtual | Dimitris Mytilinaios

Role in the Project

In this project, I designed an interactive web environment where users can approach choreographic parameters and manipulate them as they wish.

Website: hardlyvirtual.dance

Credits

Idea-Conception: Dimitris Mytilinaios
Dancers: Nefeli Asteriou, Dimitris Mytilinaios
Sound design: Lambros Pigounis
Video: Suku / Marina Skoutela
Website programming and design: Yiannis Kranidiotis
Lighting: Apostolos Strantzalis
Production: htmylh

Description

Hardly virtual is a digital environment where users can approach choreographic parameters and manipulate them as they wish. In each application there are different choreographic materials; they are always based on the 128 defined and designed movements which users can seen at any time needed. The game is activated by the choreographic score of hardly the same: a dance guide to mess up body&mind and invites the virtual visitor to experiment not only synthetically, but also verbally and design wise with the chosen material.

First of all, the website is to be considered as a place of emergence of issues of choreography and dance practice. Navigating within it, one can begin to discover aspects of choreographic design and dance function while problematizing with organization, composition, score-making, kinetic possibilities, visualization. abstract forms, memory …

The creative game with movements is explored through the mental division of the human body into areas and thus provides the possibility for a kind of anatomical analysis. The 8 areas are head, shoulders, ribs, elbows, pelvis, wrists / hands, knees, ankles and are represented with distinct coloring of the figures depending on the reference area of ​​each movement.

Finally, we aim at transforming and digitizing a pre-existing set of movements through different forms and versions attempting a ‘sharing’ of these objects which would be excluded from sth final piece, all that we do not show on stage.